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Super Smash Bros. Brawl

Super Smash Bros. Brawl

Customer Rating: 
Total Reviews: 442

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1 | 2 | 3 | 4 | 5 | 6 | 7 
Best game so far on wii...
This game is my favourite game, its got over 30 stages all of which are different and are very detailed.This game
has lots to do.It has a brawl option where you can either battle the CPU (computer) or battle your friends(up to 4)
There is also a story mode called the subspace emissary and here is where you will unlock all the characters for
the brawls.Each character has a final smash where it will use its powers to blast your opponent/s out of the ring
(the more people you punch out of the ring the more chance you have of winning)This game is highly addictive
and is well worth the money...
2010-07-18
Almost Perfect..
this is one of the greatest games ever...i've owned all SSB games and this is the best..i love all of the characters, game modes, specials, etc...the only thing i didnt like was the online gameplay...it was verrry sluggish and almost always lagged...
2010-07-14
melee smash was a success!
Grandson had played before and game was damaged, Loved gettting it for his 13 b-day
and has gotten much farther and is enjoying it tremendously. Thank you Mary
2010-07-12
Fun but flawed
Brawl is one of those games that is an absolute blast to play with friends. Insane and unpredictable action, combined with a huge player roster and a wide array of game modes, guarantee one of the most enjoyable multiplayer experiences on the Wii. Just add Doritos and Mountain Dew. Moreover the music is fantastic (and frequently nostalgic for all those longtime Nintendo buffs), those tidbit-dispensing trophies drop around your ears like flies and the battlefields are as fresh as ever. This game has a great shelf-life, if anything.

However, the game is nevertheless bogged down by quite a few flaws. Most of these can be found in the single-player modes.

The Classic Mode for starters. The classic mode in Melee was kept fresh by a seemingly-random lineup of computer-controlled fighters and character-specific target-smashes. Gone are these in Brawl, replaced with a single, unchanging lineup of fighters and the same exact obstacle course for each character's target test. This latter revision is especially disappointing, as the target smash no longer tests you in accordance to your character's abilities. Gone also are the bonuses. While these were almost completely useless in the previous two entries, they nevertheless invited you to improvise, to mess with your tactics and to go about fighting in strange new ways. The resulting Classic Mode is hollow, rivaling even the original Smash's Classic Mode for stale predictability. This is a bit of a shame.

The Adventure Mode, the Subspace Emissary story arc, may just be the weakest aspect of the game. While the cutscenes are frequently badass and the the sidescrolling environments are lush and creative, the story is nonsense and the difficulty level vacillates between button-mashingly easy and head-achingly cheap. Moreover, the mode provides you with a way to unlock every last character in less than two hours of play. Where in Melee you were more than likely playing for months in an attempt to unlock Game & Watch or Mewtwo, here you are spoonfed every last character in a day's worth of play. Long-term gratification drops out of the bottom of this game like a lead weight. Upon learning this the hard way, I wanted to kick myself.

The Stage Creator leaves a hell of a lot to be desired. I tend to take what I can get, but just about every game has a Stage Creator now and the mediocrity of Brawl's really has no excuse. With such a wide variety of characters and pre-existing battlefields, I expected to see familiar props and objects from all levels of the Nintendo Universe. Instead, all we got were weird pseudo-realistic environments that clashed greatly with the cartoony aspects of the characters and action.

I also have quibbles about those useless stickers, the self-absorbed Masterpieces feature and the worthless online options. I won't go into any more detail, but let it be said that about 70% of this game's content just feels far too tacked-on for its own good.

But regardless, Brawl is first and foremost a multiplayer game. And in that respect, it delivers, considerably topping the efforts of the first two entries. The game gives you a lot of reasons to keep it on the shelf and bring it out whenever friends are over, and maybe that's all that matters. I just wish the developers had spent more time fleshing out this game into something truly great.
2010-07-03
Easily the best Wii game ever!
I've been playing this game since 2008, and I still love it. With mindless battling fun, plenty of gameplay modes to choose from, and multiple ways to customize your battles, characters, etc., there really IS no end to the smashing fun! Honestly, I've never played a Wii game before or since that was as good as this game.
2010-06-20
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